package com.coldtech.circlecrash.units;

import com.coldtech.circlecrash.Player;
import com.coldtech.circlecrash.handler.UnitHandler;

public class SmallUnit extends Unit {
	public SmallUnit(UnitHandler unitHandler, Player player, int x, int y,
			int size) {
		super(unitHandler, player, x, y);
		setSize(size);
		setControlable(true);
	}
}
